To let me know your english level do not tell me how much money did you spend or how many
Listado to let me know your english level do not tell me how much money did you spend or how many
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Any questions, please feel free to let me knowif qty is more than 1000 pieces (2 lots), we can print your own logo and do your own color per pms color numberbut we only provide our existing color for your choice0 (kg) normally, when the quantity of order is below 2 lots (500 piece / lot),oem your own logo on products are fine0 (cm) gross weight/package: 6quantity: 1 lots (500 piece / lot) package size: 35
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321 €
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If you need bigger wholesale orders or customize design, please feel free let me knowalways high quality, fast free shipping, excellent customer serviesother more details questions please contact me
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1 €
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Color: red,yellow,blue,green,purple,light blue (mix colors or let me know your colors) 100% brand new and high quality6mm net weight: 0name:tap tea strainer material: food-safe silicone dimensions:11
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2 €
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The object of the game is to try to guess how many identical patterns are hidden under the pots and to cause the other players to lose all their diceso how many tomatoes are hiding under the pots? does the adversary tell salads? agree not agree? come on, i'm outbidding! fun guaranteed for this original dice game!tell me no tales, a wooden dice game made by vilactell me no tales is an original game of bluff, deduction and strategy on the theme of the vegetable garden which takes up the traditional chilean game, dudoitem number 2166each player has 5 dice at the start of the game, and an opaque wood-resin flowerpot (cubilete, which is traditionally leather)
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Thus you can know who to extort and who is a threat for yoube the first prisoner to dig your holeand this is even more true when you belong to the relevant gangif the defender looses, they have to give to the attacker the tool they ask fordig your way out requires to permanently be aware of what other players have in their handjuego original en inglés: dig your way out is a game created by david simide in which you play the role of an inmates trying to escape from prisonalthough picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background cardyou immediately score the number of tunnel points indicated on the cardsome actions can only be performed in certain locations:cell block: dig, place one and only one tool card (spoon, pick or shovel from your hand on your prisoner boardcraft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! the main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnelon his turn, a player has 2 actions, which he can choose to spend in: searching: he draws the number of search cards indicated on the place he's inmoving: he rolls the die to determine where he can gojoining a gang if he has the matching accessories, and get their passive buffcrafting if he has the corresponding cardsplaying an action cardextorting another inmate (extortion is divided into 2 stages:intimidation in which the attacking player names the tools he wants to extort (a shovel, a pick or a spoon)(a player with 1 beating can't perform the craft action, a player with 2 beating can't perform neither the craft nor the dig actiononce a player cant or wont play a weapon card, they loose the combatbackground cards are powerful one-shot abilities, which can change the game when used at the right timeif the defender doesnt have this card in hand or if the loser is the attacker, the winner picks one card, randomly chosen, from the losers handthe targeted player may then cooperate and give it right away, avoiding combatinfirmary: heal, remove 1 beatingcombat: taking turns, the two players play before them weapon cards form their hand, beginning by the defender)cafeteria: steal a spoonthe loser takes 1 beatingor defend himself, launching combatrecreation area: buy and sell, the local currency is cigarettes
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to market, to marketeach of you has a shopping list with four items to buybut where can you buy rolls and which market stand sells cheese? how much do socks cost and are there any tasty strawberries left to buy? what can you buy with the large play money? the die determines where you shop nextmy very first games – to market!, a game made by haba, item number 302782children can also easily play creatively with the game materials, trying out many interesting roleplay games about shoppingcontent: 1 market stand (box bottom with insertion, game board and scenery insert), 8 small crown coins, 4 large star coins, 4 haba play money bills, 16 product tiles in 4 categories, 4 shopping lists, 1 die, 1 set of game instructions
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