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  • Be the first prisoner to dig your holedig your way out requires to permanently be aware of what other players have in their handyou immediately score the number of tunnel points indicated on the cardjuego original en inglés: dig your way out is a game created by david simide in which you play the role of an inmates trying to escape from prisonsome actions can only be performed in certain locations:cell block: dig, place one and only one tool card (spoon, pick or shovel from your hand on your prisoner boardcraft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! the main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnelalthough picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background cardon his turn, a player has 2 actions, which he can choose to spend in: searching: he draws the number of search cards indicated on the place he's inmoving: he rolls the die to determine where he can gojoining a gang if he has the matching accessories, and get their passive buffcrafting if he has the corresponding cardsplaying an action cardextorting another inmate (extortion is divided into 2 stages:intimidation in which the attacking player names the tools he wants to extort (a shovel, a pick or a spoon)(a player with 1 beating can't perform the craft action, a player with 2 beating can't perform neither the craft nor the dig actionand this is even more true when you belong to the relevant gangonce a player cant or wont play a weapon card, they loose the combatthus you can know who to extort and who is a threat for youor defend himself, launching combatthe loser takes 1 beating)cafeteria: steal a spoonif the defender looses, they have to give to the attacker the tool they ask forbackground cards are powerful one-shot abilities, which can change the game when used at the right timecombat: taking turns, the two players play before them weapon cards form their hand, beginning by the defenderrecreation area: buy and sell, the local currency is cigarettesif the defender doesnt have this card in hand or if the loser is the attacker, the winner picks one card, randomly chosen, from the losers handthe targeted player may then cooperate and give it right away, avoiding combatinfirmary: heal, remove 1 beating

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  • The sliding of the dice on the board determines the choice of your actions and those of your opponentsthe dawn of the tribes, a reflection game with unique mechanicsthe dawn of the tribes, a board game made by gigamicduration: 45 minitem number jaub2 to 4 players, from 10 years old

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  • Traditional foil land replaces land card in 21% of set boostersfoil-stamped signature art card replaces art card in 10% of set boosterseach dominaria united set booster contains 12 magic cards, 1 art card, and 1 token/ad card or card from the list (a special card from magic's historyfound in 25% of packs), with a combination of 1–4 card(s) of rarity rare or higher and 4–7 uncommon, 3–6 common, and 1 land cards in every packcontents:8 dominaria united set boosters 1 foil alt-art promo card 40 basic land cards (20 foil + 20 nonfoil) spindown life counter + card storage boxreturn to magics home plane in a set full of your favorite mtg legends and heroesjuego original en inglés: the dominaria united bundle contains 8 dominaria united set boostersthe best boosters to open just for funplus exclusive accessories, with 40 basic lands (20 traditional foils and 20 nonfoils), 1 traditional foil promo card with bundle-exclusive alternate art, 1 oversized spindown life counter, 1 card storage box, and 2 reference cards

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