Center of your universe

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  • Figura de acción masters of the universe super7 masterof the universe vintage collection action prince adam

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    76 €

  • center of attention base en barra balanceadora - # buff (w) in bliss > maquillajes > bliss - complexion - center of attention balancing foundation stickuna barra de base práctica que crea una tez hermosa textura ligera para una cobertura edificable y completa fórmula de gel-crema que combina sin esfuerzo y sin problemas ayuda a eliminar el brillo no deseado y a absorber el exceso de aceite deja un acabado satinado natural enriquecida con aceite de rosa mosqueta, ácido hialurónico y péptidos mantiene la piel flexible con beneficios para el cuidado de la piel a largo plazomarca: bliss

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    35 €

  • center of attention base en barra balanceadora - # tan (n) in bliss > maquillajes > bliss - complexion - center of attention balancing foundation stickuna barra de base práctica que crea una tez hermosa textura ligera para una cobertura edificable y completa fórmula de gel-crema que combina sin esfuerzo y sin problemas ayuda a eliminar el brillo no deseado y a absorber el exceso de aceite deja un acabado satinado natural enriquecida con aceite de rosa mosqueta, ácido hialurónico y péptidos mantiene la piel flexible con beneficios para el cuidado de la piel a largo plazomarca: bliss

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    35 €

  • Be the first prisoner to dig your holedig your way out requires to permanently be aware of what other players have in their handyou immediately score the number of tunnel points indicated on the cardsome actions can only be performed in certain locations:cell block: dig, place one and only one tool card (spoon, pick or shovel from your hand on your prisoner boardjuego original en inglés: dig your way out is a game created by david simide in which you play the role of an inmates trying to escape from prisoncraft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! the main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnelalthough picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background cardon his turn, a player has 2 actions, which he can choose to spend in: searching: he draws the number of search cards indicated on the place he's inmoving: he rolls the die to determine where he can gojoining a gang if he has the matching accessories, and get their passive buffcrafting if he has the corresponding cardsplaying an action cardextorting another inmate (extortion is divided into 2 stages:intimidation in which the attacking player names the tools he wants to extort (a shovel, a pick or a spoon)if the defender doesnt have this card in hand or if the loser is the attacker, the winner picks one card, randomly chosen, from the losers handor defend himself, launching combatthe loser takes 1 beatingbackground cards are powerful one-shot abilities, which can change the game when used at the right timerecreation area: buy and sell, the local currency is cigarettesonce a player cant or wont play a weapon card, they loose the combat)cafeteria: steal a spoonand this is even more true when you belong to the relevant gangthe targeted player may then cooperate and give it right away, avoiding combatif the defender looses, they have to give to the attacker the tool they ask forcombat: taking turns, the two players play before them weapon cards form their hand, beginning by the defenderinfirmary: heal, remove 1 beatingthus you can know who to extort and who is a threat for you(a player with 1 beating can't perform the craft action, a player with 2 beating can't perform neither the craft nor the dig action

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