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  • Recreation area: buy and sell, the local currency is cigarettesif the defender doesnt have this card in hand or if the loser is the attacker, the winner picks one card, randomly chosen, from the losers handthe loser takes 1 beatingthe targeted player may then cooperate and give it right away, avoiding combatalthough picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background cardand this is even more true when you belong to the relevant gang)cafeteria: steal a spoononce a player cant or wont play a weapon card, they loose the combatbackground cards are powerful one-shot abilities, which can change the game when used at the right timeyou immediately score the number of tunnel points indicated on the carddig your way out requires to permanently be aware of what other players have in their handthus you can know who to extort and who is a threat for yousome actions can only be performed in certain locations:cell block: dig, place one and only one tool card (spoon, pick or shovel from your hand on your prisoner boardif the defender looses, they have to give to the attacker the tool they ask forcraft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! the main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnelon his turn, a player has 2 actions, which he can choose to spend in: searching: he draws the number of search cards indicated on the place he's inmoving: he rolls the die to determine where he can gojoining a gang if he has the matching accessories, and get their passive buffcrafting if he has the corresponding cardsplaying an action cardextorting another inmate (extortion is divided into 2 stages:intimidation in which the attacking player names the tools he wants to extort (a shovel, a pick or a spoon)(a player with 1 beating can't perform the craft action, a player with 2 beating can't perform neither the craft nor the dig actionor defend himself, launching combatbe the first prisoner to dig your holejuego original en inglés: dig your way out is a game created by david simide in which you play the role of an inmates trying to escape from prisoninfirmary: heal, remove 1 beatingcombat: taking turns, the two players play before them weapon cards form their hand, beginning by the defender

    España

  • Strong grip light weight compact, practical, easy to use robust metal pole with plastic grip and handle acts like an extension to your arm`s length no bending, climbing, or straining your back makes it easy to reach things or to pick up things you cannot bend down to reach use at work, home, in the yard or in water can pick up cigarettes and other small item with a weight up to 400g ideal to pick up cigarettes, parking tickets perfect for ground garbage pick up as well

    España

    3 €

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